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https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgybhXRgmLdY4B1iS0wr11EX_J2cD2va-xsbaCqMMOV9eGZiDdowCFPsY1O3wmS2GGN92ShgqbRmVNKUYyXKt5u3q613YAc3EJJnx4KocswyViP1ZXjsma5PAfSrqTtiThez55MyuakF0dSFvsAU_SppxGwDIzbt5pGub3LgmWh2eyr_zb6VEeoQh7tCg/s72-c/Abandoned%20Warehouse.jpg

Abandoned Warehouse

A Defining Moment This environment means everything to me. With it my life changed from a game art student into an environment artist. ...



A Defining Moment

This environment means everything to me. With it my life changed from a game art student into an environment artist.

The big difference, when comparing it to previous ones, was the post-processing. At that point, I understood better the available effect options and how to properly use them to achieve a realistic look, close to the photograph that I used as reference.

The texture creation process was also fun to do because I had to paint on top of most of the photographs that I used (along with any edits) to give them that dirty urban look, and some were simply created from scratch.

After completing this environment, I was aware of all the approaches that are available to us artist, which is another reason why it is so important to me.